November 7, 2010 – 4:27 pm
I have been off in wonderful Idaho for the past month, with wonderful Ben. Hooray! Unfortunately I had to come home for an impertinent test — on a Saturday afternoon, no less. Can’t beat a whole month away from home with your sweetie pie, though… unless it was two months. Of course, there was no [...]
An update! I beat Final Fantasy XIII, which, I will concede, has its flaws, but was overall a very enjoyable undertaking. High point: the battle system, which, while introducing a layer of abstraction by design, keeps you keenly and thoroughly involved. I loved mastering it–having to know when to change paradigms in a flash, what [...]
February 2, 2010 – 2:06 am
A funny thing happened to me on my Sylvarant World Tour yesterday. I’m talking about a fun little glitch in Namco’s Tales of Symphonia for Gamecube–yet another 7-year-old game I expect you to still care about. While a bit long-winded and cliché–at 80+ hours, you can’t escape that–and while its characters are starting to garner [...]
January 30, 2010 – 1:25 am
(Another article first published at Wapeach.com–and yes, I know it took forever and a day.) Welcome back! I hope you’ve been rocking the oldies, and claiming the decade so far as your own. Our next two games come from series whose popularity soared in the 90s, so it’s only appropriate that their 16-bit aesthetic has [...]
January 5, 2010 – 11:45 pm
(mirror of an article I originally wrote for Wapeach.com) The 2010s are here! Everyone who was a kid in the ’90s has some aspirations for this decade. Like more old games, please! Truth be told, it’s been five console generations since then, and the ’90s have long been ‘retro’ in gaming terms. As such, a [...]
December 13, 2009 – 2:10 am
This site would be a lot more frequently updated if I were to write about movies… hmm, interesting thought. Since I am making movies of a kind, maybe I should demonstrate some kind of knowledge of the greater art of filmmaking. Or, at least, some critiquing skills. I saw a couple movies today: one good, [...]
December 1, 2009 – 11:54 pm
Bet you thought you’d seen the last of Okami for this decade! Well, this thang ain’t gonna die so easy. I thought it best to finish off my file before concluding the review, but since that hasn’t happened (a matter we will discuss shortly), we’re just going to have to settle for the first 37 [...]
November 27, 2009 – 2:10 am
I’m not going to lie: I was pretty moved by the AVGN’s Castlevania tributes. I knew what he was feeling. The games of our early lives crash-land into our unprotected, still-mushy child-brains, burning in those truer-than-life images and carving out an everlasting affinity with the powers of human-game interaction. In a good game, the illusion [...]
November 5, 2009 – 2:11 am
(Dispel your sadness, folks! Okamiden has been announced for the Nintendo DS! (Yes, I’m a bit slow to catch on to these things.) I don’t know how they’re going to pull it off, what with the dissolution of Clover, but let’s hope Capcom let some of those people stick around… Now, on to Part 2 [...]
October 28, 2009 – 8:23 pm
(In this 3-part series, I’ll be talking about one game that has made me less apathetic toward the game industry of today.) With its original release date now three years behind us, playing Okami is both very pleasing and a little sad. As I usually do when I see the hype machine trundling towards me, [...]