
Teehee.
I must admit, I could barely quell my giggly glee when I learned there existed a game called ‘Splosion Man. In the purposeful-Internet-mispelling hierarchy, I’d have to say that’s one of the funniest, and I think it’s better to laugh than try to figure out why the hell we’re all laughing.Teehee.
But does ‘Splosion Man do justice to a…. phrase that’s stolen so many comedically-confused hearts?
To look at him, one gets this sense of character, overflowing as much as that magma-like stuff coming out of his head, with no apologies–kinda like EA’s B.O.B. (back when they still did that “appealing character” thing), Earthworm Jim, or Vectorman back in the 16-bit era. I have to say, crazed-baboon running animation or not, I love it.
Now, on to the basic mechanics: you ‘splode–maybe just “plode” once or twice, here and there–and you ‘splode s’more. ‘Splosion Man is obviously made by gamers themselves with an eye for puzzles and light reflex requirements, as a lot of these 2-D games seem to be. What I find a little lacking so far is a real threat of defeat, resulting from inadequate ‘sploding skills–at least in the demo.
I have this instantaneous respect for small-team games made in a comic vein, because I know I wouldn’t be laughing after the programming ordeal now required to produce even a simple 2-D game. Maybe that’s why these guys finally adopted such a flippant approach to the whole thing, and made a game named after a mispelling.
It looks promising, so I am glad to give it 3.5 /5 towering game stacks, and– a PG Recommendation!


